Out of Line
A paper flower makes a machine leave its straight path for the first time. Out of Line turns ALIGN’s exploration into a story: an agent can create images and video through code, without diffusion models.
一朵纸花,让小车第一次离开直线,也让它发现:创造可以有别的路径。Out of Line 把 ALIGN 的探索写成一个故事——图像与视频,也可以由 agent 用代码创造,无需扩散模型。
The first curve / 第一道弯
In a hall ruled by straight lines, a little painting machine follows the grid, even painting over a chalk smile. Then a paper flower stands in its path. This time, it pauses. To spare the flower, it draws its first curve. The paint leaves the grid, rises into arches, and spreads through the room. From above, those freely growing lines reveal the face the machine once erased.
The straight path stands for a familiar way of doing things; the flower is the encounter that makes another way imaginable. That is the question behind ALIGN: must generating images and video depend on diffusion models? Here, an agent develops the idea, writes the program, renders the result, then looks and revises. The machine’s first curve expresses that possibility: creativity can begin by stepping beyond the route we have learned to follow.
在一座被直线支配的大厅里,小车沿着网格前进,甚至把地上的笑脸也涂掉了。直到一朵纸花出现在它面前。这一次,它停了下来。为了留下纸花,它画出了第一道弯。颜料随之离开网格、长成拱门,在空间里自由铺展。镜头升高,那些曲线最终汇成了它曾经抹掉的笑脸。
直线象征着已经习惯的做法,纸花则是让另一种可能浮现的契机。这也是 ALIGN 想探索的问题:生成图像和视频,是否一定要依靠扩散模型?在这里,agent 自己构思、写程序、渲染,再观察和修改作品。小车的第一道弯,表达的正是这种可能:走出熟悉的规则,也能找到创造图像与视频的新路径。
Made through code / 用代码制作
The scenes, animation and cameras were authored as Blender programs; the score and sound effects were composed and synthesized in code. No diffusion, image, video or music generation models were used.
场景、动画和镜头由 agent 编写 Blender 程序完成,配乐与音效通过代码创作和合成。全片未调用扩散模型或图像、视频、音乐生成模型。
This first film informed the general ALIGN-video skills: study a reference, build and render the work, review what the audience receives, then revise the program.
这是 ALIGN-video 的首个案例。影片的制作经验被整理成通用技能:研究参考、编程制作、看成片、审阅,再把反馈落实到下一版。
Production and review / 制作与评审
Claude led the original production with Codex reviews of asset stills, story structure and film image sequences. Codex completed v3 with self-review. The final review used stills and action sequences; it was not a new independent audiovisual review at playback speed. The skills were distilled from this work afterward.
前期由 Claude 制作、Codex 审阅资产画面、故事和影片抽帧。v3 由 Codex 接手续作并自审,检查基于静帧和动作序列,未进行新一轮正常速度、有声整片的独立审阅。技能正文是在这次实践之后整理的。
Existing craft reference: Kling’s THE BEAT. Out of Line’s story, characters and shots are original. Environment and concrete texture assets came from Poly Haven under CC0. See sources and credits.